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Coloratura is a game I devised and developed for artist Janine Wong, who taught design and color theory at the University of Massachusetts for 30 years. She wanted to turn her notes, projects, and musings on color theory into a portable, playable package that could teach players the essential logic that underlies color and their combinations.
The game, built on a similar “engine” to the classic tile game Rummikub, with players trying to create groupings and runs. Instead of operating on colored numbers, as Rummikub does, Coloratura replaces them with the three foundational attributes of color: hue, value, and saturation, all while creating visually appealing color palettes that are linked by logical combinations. The game is meant for artists, students, and art enthusiasts alike to finally discover the reasons behind why colors they see out in the world “just work!”
Coloratura is a game I devised and developed for artist Janine Wong, who taught design and color theory at the University of Massachusetts for 30 years. She wanted to turn her notes, projects, and musings on color theory into a portable, playable package that could teach players the essential logic that underlies color and their combinations.
The game, built on a similar “engine” to the classic tile game Rummikub, with players trying to create groupings and runs. Instead of operating on colored numbers, as Rummikub does, Coloratura replaces them with the three foundational attributes of color: hue, value, and saturation, all while creating visually appealing color palettes that are linked by logical combinations. The game is meant for artists, students, and art enthusiasts alike to finally discover the reasons behind why colors they see out in the world “just work!”
Coloratura is a game I devised and developed for artist Janine Wong, who taught design and color theory at the University of Massachusetts for 30 years. She wanted to turn her notes, projects, and musings on color theory into a portable, playable package that could teach players the essential logic that underlies color and their combinations.
The game, built on a similar “engine” to the classic tile game Rummikub, with players trying to create groupings and runs. Instead of operating on colored numbers, as Rummikub does, Coloratura replaces them with the three foundational attributes of color: hue, value, and saturation, all while creating visually appealing color palettes that are linked by logical combinations. The game is meant for artists, students, and art enthusiasts alike to finally discover the reasons behind why colors they see out in the world “just work!”